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Divinity original sin 2 classes explained
Divinity original sin 2 classes explained












Door to Eternity - AOE that causes all summons around the player to resist death for two rounds.Ethereal Storm - Summons a storm that deals random elemental damage to enemies and heals allies.Cannibalize - Destroys a summons to gain their health and armor.Rallying Cry - AOE heals and distributes magical armor in.

divinity original sin 2 classes explained

Elemental Totem - Summons a totem based on the floor status.Conjure Incarnate - Summons a small creature based on the floor status.Living on the Edge - Target resists death for the next two rounds.Blood Storm - Summons an AOE of blood blobs down dealing 100% physical damage and setting decay and disease on enemies without physical armor.Death Wish - Gives the target a percentage bonus on damage based on the percentage of vitality they are missing.Last Rites - Sacrifices the player to revive a target.

divinity original sin 2 classes explained

Totems of the Necromancer - Summons bone totems that deal physical damage.

divinity original sin 2 classes explained

  • Grasp of the Starved - Summons an AOE of undead arms out of the ground that deal 250% damage and sets cripple on characters without physical armor.
  • Infect - Targets a character, dealing physical damage and if the target is missing their physical armor sets disease on them.
  • Raining Blood - Summons a rain cloud of blood that sets bleeding on anyone caught in it.
  • Mosquito Swarm - Summons a swarm of mosquitos on a target that causes bleeding and heals the player.
  • Bloodsucker - Grants the player the ability to suck up any blood within a radius of the character to heal themselves.













  • Divinity original sin 2 classes explained